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Navi's 10 favourite boss fights in Draenor

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Wes (Elementally my dear Shaman) wrote a post on his top 5 raid bosses in WoD, and I replied it with my top 5, but there are actually some dungeon bosses that I quite enjoyed as well, so I thought that the topic deserved it's own post on my blog as a memoir of WoD.

Overall the boss fights in WoD were quite good - new and interesting mechanics, and though they may not have been fun they were different and interesting, so they should get a mention! A big thanks to Misty Teahouse - the boss images are from her site.

NAVI'S TOP 10 FAVE BOSS FIGHTS IN WARLORDS OF DRAENOR


10
Oregorger
(Blackrock Foundry)
A boss that rolls along straight lines eating ore along the way? Now that's rather original! The randomness was bloody annoying and healing it could be awful! The meta-achievement for Oregorger was very satisfying when we got it done!
9
Hansgar and
Franzok

(Blackrock Foundry)


The stamping motion on a moving platform was a new idea, and itt made for some amusing deaths. And of course the pop culture reference was great too.
8
Socrethar the Eternal
(Hellfire Citadel)
Though this fight annoys me to no end, it was a different tack on the tank-enters-construct idea (think Putricide, Amber-shaper), with a bit of nasty healing and add control on the side.
7
Beastlord
Darmac

(Blackrock Foundry)
The mechanics of this fight wasn't what I liked best about it, I quite enjoyed the movement and it's a nice fight for druid healers. I think I just liked laughing at people who got speared to the ground.
6
Kromog

(Blackrock Foundry)
Grabby hands was a great mechanism, unique to WoD. And he was one very ugly boss with his monochin.
5
Imperator
Mar'gok

(Highmaul)
Lots of movement and coordination, dodging glowy orbs and that swapping debuff made this fight really challenging. I probably shouldn't put this in here since it's an end boss, but I liked it more than Blackhand and Archimonde, though they were good fights too.
4
Nitrogg
Thundertower

(Grimrail Depot)
Grimrail Depot's 2nd boss was a really cool fight with the train and the guns and the fire - it's a pain the ass to heal and I was never good at picking up the items and using them appropriately but the concept was a great one!
3
Shadow-lord
Iskar

(Hellfire Citadel)
Who doesn't love to play hot potato? Throwing the orb around to people with the wind to stop them being blown away and then getting to have an important job like dispelling whilst holding the orb makes healing a little more interesting.
2
Brackenspore

(Highmaul)
Healing a mushroom so that it will heal us and give us mana is a pretty cool mechanic from a druid's point of view, so this boss gets number 2 in my book! It also got the edge on Iskar because I forgot about the cool flamethrower mechanic too.

1
Operator
Thogar
(Blackrock Foundry)
A boss that you have to move to different tracks to dodge trains - now that's a cool boss. This expansion had a lot of trains, I noticed! I guess we had our fill of boat fights in Cataclysm and Lich King. I love this fight and I still love doing it now.

So I'll ask what Wes asked - what are your fave bosses in WoD? Go check out his post and read his thoughts too, and I'd love to hear what you think!

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