Kyjenn linked me this article in Forbes titled "7 Ways World of Warcraft Builds Better Leaders". It was an interesting read, but you have to remember that it's not just talking about any old WoW player, but those who are raid leaders and GMs. The article is articulate, and the 7 points were also well tied in to real life situations, but I thought I'd add my thoughts to the mix.
- Virtual teams and Seamless Collaboration
Think of a board meeting with members all over the world/country. Sounds like your typical raid team. And they're all working together to achieve the same goal. - Digital Communication Channels
Conference calls are so last decade. Skype/Ventrilo'Mumble - every company should use them IMO. And if you can talk and type whilst dishing out orders, aren't you just the little Gen Y genius! - Creating a successful team
A great team has specialists in it, all with a specific task. Healers. Tanks. DPS with specific jobs (though that pretty much seems to hunters for EVERYTHING lately). A raid leader/GM needs to fill the team with appropriate members for the task and juggle the abilities of those available to be able to fill those roles. So... I guess that means since I tend to fill a raid with melee and have 3 druid healers, my team building could use some improvement... - Motivating volunteers
I think one of the biggest motivations of raid members is that everyone wants the same goals and that we will all share in the spoils and the glory. Volunteers seems like an odd word to use here. Every raid member is a recruit! - Taking risks and continuous improvement
Trying new strats for a raid boss is one way to look at how people tackle a problem. Trying different things and seeing what works and what doesn't is a great learning experience for all members in a team. Not sure how many times you can wipe and reset an encounter if you stuff up a major business deal though... - Poise under Pressure
If you can be a good raid leader and not go screaming -50DKP at your raid members then I think that's always a plus. People love those who can keep their heads cool under pressure. However I am unsure how this translates into RL though - how would anyone know that you are a calm and collected leader just because you say so on your job application? - Visibility and Accountability
This is important in all team things that have rewards and the rewards are distributed. As long as when you're leading you let everyone know beforehand how loot is going to be handled and everyone understands how it works, then it should be better. Those raid teams that have secret officer/raid leader business that ends up with them taking all the loots tend to do poorly and that translates the same over into RL situations as well.
I think that it's all very well and good, and I can see the advantages that being a successful guild and raid leader would infer upon you, but how does one establish that in a job interview? I think that it would be more useful to say that the skills you acquire from raiding may actually be able to help you in the future if your job requires a lot of teamwork and you are going to be in a leadership role. But to actually put that on your CV? Well, to be honest, if you note that in your hobbies/interests that you are a computer game player then I will notice your CV and probably ask you about it, but it doesn't mean that I think that you're a great leader because you say you are a raid leader or GM. I suppose if I ask about how to deal with certain situations and analogies are drawn between their in game experiences and translated to the real world (with ideas that WORK of course), then I can see how game playing enhanced their abilities to perform in a RL job.
John Seely Brown, said that he'd hire an expert player in WoW over an MBA from Harvard. Sounds outrageous? Well it certainly does to me.
When we look in to the social structures and the knowledge capability, refining and generation capabilities of these guild structures, there is something going on here. These are not just self-organizing groups. Basically every high-end guild has a constitution. The leaders of these guilds also have to do dispute adjudication all the time. They also have to be willing to say, “Let’s measure ourselves.” These guilds are truly meritocracy-based. And so even if you are the leader of this particular high-end raid, at the end you do an after-action review, and the after-action review each person is open to total criticism by everybody else. You can replay the whole thing because basically its all computer-meditated so it can be captured.
Trying new ideas, reworking it until it works, then measuring your performance against others by looking at meters that are open for everyone to peruse and critique - sounds great on paper and hihg end WoW playing does help you but I hope that people don't get the wrong idea and think that just because you play WoW you will be good at teamwork, or that you need to play WoW to get ahead in a business job.
The more practical thing I would be interested in is HOW to use your leadership skills in a game like WoW and turn it to your advantage in an interview. Merely stating it is not enough - the context for the discussion is not going to arise (unless it's a long interview). But here is a small tip where you could bring it up.
When your get asked about your strengths and weaknesses then you could mention that you have a penchant for competitive computer game playing. The strengths of that is that you are good at virtual team building and coordinating large groups to function in individual roles to secure a known outcome.
In the medical field, computer game playing probably doesn't help you much in terms of securing a job, but if people in business think it does? Well, you will just have to play your cards right to use it to your advantage.
The more practical thing I would be interested in is HOW to use your leadership skills in a game like WoW and turn it to your advantage in an interview. Merely stating it is not enough - the context for the discussion is not going to arise (unless it's a long interview). But here is a small tip where you could bring it up.
When your get asked about your strengths and weaknesses then you could mention that you have a penchant for competitive computer game playing. The strengths of that is that you are good at virtual team building and coordinating large groups to function in individual roles to secure a known outcome.
In the medical field, computer game playing probably doesn't help you much in terms of securing a job, but if people in business think it does? Well, you will just have to play your cards right to use it to your advantage.