Maybe I don't read patch notes properly. But there are some things that I have noticed lately - some good things - which I thought were pretty awesome.
Rebirth now rezzes you with the mana you died with. Was that supposed to happen? It used to rez you with 20% mana and 60% health, but I'm wondering if they did that to stop people dying for mana (ie you're OOM and you die so you can rez with 20% mana). I never did that anyway, and I used to bemoan the fact I died with tons of mana so this is a boon to me.
Silvershard mines - the carts come out at one minute. When did that start? I used to have fun chasing the cart that was about to cap (that's how I got an achievement even!) when the carst used to come out higglety pigglety. I guess it's more fair now, and I'm all about fair, but damn, the other bit was fun.
When you're fishing, you don't hear other people's bobbles anymore. That's so fantastic! I hated clicking my fishing bobber when I heard the sound only to find out it wasn't mine.
Eye of the Storm - ok, exactly WHEN did they lower that starting platform. I thought it was fun jumping off and trying not to lose half your health! I asked Shab if it disadvantaged him because of his Engineering glider thing that he used to that would put him way ahead of us when he jumped off, but when we tried it the other day, he still was way ahead, so that bit wasn't affected much. I guess now people won't die jumping off the platform when the game starts.
And killing rares on the Isle of Thunder - when did they stop dropping those pointless little book things for Valour? And now you just get the valour? I mean, I think it's a good change because bag space is much better used for things like 3 sets of clothing and transmog, food and pet bandanges.... rather than a book for valour that you have to click to use anyway :P
I suspect some educated person who reads patch notes can tell me exactly when these were implemented - but I do like the stealthy awesomeness of them. Things I never knew I wanted, now I suddenly have :)
Rebirth now rezzes you with the mana you died with. Was that supposed to happen? It used to rez you with 20% mana and 60% health, but I'm wondering if they did that to stop people dying for mana (ie you're OOM and you die so you can rez with 20% mana). I never did that anyway, and I used to bemoan the fact I died with tons of mana so this is a boon to me.
Silvershard mines - the carts come out at one minute. When did that start? I used to have fun chasing the cart that was about to cap (that's how I got an achievement even!) when the carst used to come out higglety pigglety. I guess it's more fair now, and I'm all about fair, but damn, the other bit was fun.
When you're fishing, you don't hear other people's bobbles anymore. That's so fantastic! I hated clicking my fishing bobber when I heard the sound only to find out it wasn't mine.
Eye of the Storm - ok, exactly WHEN did they lower that starting platform. I thought it was fun jumping off and trying not to lose half your health! I asked Shab if it disadvantaged him because of his Engineering glider thing that he used to that would put him way ahead of us when he jumped off, but when we tried it the other day, he still was way ahead, so that bit wasn't affected much. I guess now people won't die jumping off the platform when the game starts.
And killing rares on the Isle of Thunder - when did they stop dropping those pointless little book things for Valour? And now you just get the valour? I mean, I think it's a good change because bag space is much better used for things like 3 sets of clothing and transmog, food and pet bandanges.... rather than a book for valour that you have to click to use anyway :P
I suspect some educated person who reads patch notes can tell me exactly when these were implemented - but I do like the stealthy awesomeness of them. Things I never knew I wanted, now I suddenly have :)